Custom Quest
Quest Lobby
Use the Quest Lobby to check exercise readiness, share access with participants, complete a dry run, and kick off the live tabletop exercise.
The Quest Lobby is the hub after you have a selected scenario (and usually after inject work). What you see follows how far the quest has moved—preparing versus ready to run, an exercise in flight, or a completed live run each get a layout suited to that moment.
From here you can return to the inject designer, open Save, Share, and Exit, move the quest toward ready to run when you are satisfied, or enter dry run and live run. When both modes are available, only one exercise may be active at a time; disabled actions explain why in a tooltip.
